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Chapter 4
cide more easily which frame really ends the scene, just prior
to a new scene, or when new content begins.
Note: In this mode, it is not possible to move the menu to the
top of the screen.
Bogart SE does not delete any video material during this
procedure. The individual scenes are only copied (‘Use’) or not
copied (‘Drop’). The original scene with all takes (the ‘film roll’)
remains unchanged until it is intentionally deleted in the Edit
menu. After clicking on ‘Use’ or ‘Drop’ you continue to work
with the rest of the roll. Another strip must be taken out and
judged either as good (‘Use’) or bad (‘Drop’). The last scene
is automatically displayed as ‘.Rest’ in the scene bin. This
enables you to easily interrupt your work and to continue later
with the ‘.Rest’.
An additional function is splitting a scene in series through the
‘Index’ button. Click (in the splitting menu) on the Play button
so that you see the ‘Index’ button. While the video is running
with audio, each time you click on the ‘Index’ button a split
position is set. Afterward the split segments are positioned
after the original scene in the scene bin. This function serves to
roughly split up a scene before you begin with final editing.
In addition, you can make use of the automatic splitting
function if the video material has been recorded via DV/HDV/
AVCHD. Click on the ‘Auto’ button to cause your footage to
be automatically split. You now can decide where the divided
scenes are to appear. You can choose from the options ‘Add
to Storyboard’ and /or ‘Add to Scene Bin’. The newly created
scenes will appear directly after the currently selected scene.
The video scene that you have filmed most recently is split
up very quickly according to shot changes. (If there are no
camera changes, no splits will be made.) For scenes that are a
little further back, splitting can take some time because a new
analysis is made of the scene.
(22) Scenes must generally be trimmed before they are suit-
able for production. Jittery and blurred images can be re-
moved down to the last unsuitable frame. Clicking on ‘Trim’
brings up the trim menu. This is where every scene can be
precisely edited. You can set a scene’s In point (start, first im-
age) and Output (end, last image) anywhere you want. Clicking
on ‘IN’ displays a much smaller strip (depending on the screen
resolution [video]) that enables you to scroll through the scene
and set the new In point. The blue area shows how much of
the scene is still active, the gray area to the left shows the
trimmed away part. The time display to the right of the blue
bar shows the length of the scene. Once you have found the
correct starting image, confirm by clicking on the left button
and the ‘Trim’ menu appears again. This ‘switch’ will not hap-
pen on a sufficiently large display. You will continue to see the
same menu: The current position is represented by a bar and
shown in figures next to the buttons.
You proceed in the same manner with the Out point. You
can carry out fine editing by using the arrow keys (below the
‘IN’and ‘OUT’ buttons) to step through the individual frames
one at a time. This takes you one image further or back. You
can play the trimmed scene to check it by clicking on the play
symbol (all the way to the right).
Note: When trimming the IN-point, the system always displays
the first available even field. When trimming the OUT-point, the
system shows the odd (later) field. When splitting, the first field
is even, when positioning, it’s an odd field. This makes it easier
to have clean edits.
The sound envelope curve and audio scrubbing can also be
used in this menu (Chapter 3.2 ‘Envelope and audio scrub-
bing’,
G
only available in the Gold Edition). Bogart SE offers
an alternative mode for trimming, showing multiple scene
positions next to each other. Press the button just below the
speaker symbol.
You will see several scene positions next to each other. Using
the images for IN and OUT, you can immediately see the first
and last frame of your trimmed scene. It begins with the IN
frame and ends with the OUT frame. The smaller images left
and right (above) show the respective frame just before and
after the trimmed area. You can easily determine if the scene is
trimmed correctly.
Note: In this mode, it is not possible to move the menu to the
top of the screen.
With the two buttons next to the time displays for the start and
end images you can play the first and last 3 seconds of the
scene.
Note that segments of a scene removed by trimming can be
reinstated at any time by repeated trimming.
To the right and below you can directly activate the Edit screen
and the Main menu with the menu symbols.
(23) You can delete a scene at any time. Clicking on the ‘De-
lete’ button deletes the currently selected scene in the scene
bin. When you wish to delete several scenes, you can select
the scenes beforehand and then click the Delete button. You
will then be shown a selector in which you can choose to only
delete the current scene or all scenes that have been marked.
If you do not wish to delete any scenes, click on the Cancel
button.
(24) In case you want to retrieve deleted scenes, you can use
the UnDo button (curved arrow) to be found to the right of the
‘Delete’ button. With the UnDo button you can retrieve the
last ten most recently deleted scenes. Deleted scenes are lost
permanently when the system is restarted, when switching
between two projects, and when there is no more space for
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